DirectX has many uses in Windows. It allows developers to standardise certain video display and audio files – this makes them easier to develop and run on different types of PCs (it is also used on consoles such as the Xbox). This course is designed to introduce DirectX 11 programming. The course begins with an high-level overview of the DirectX 11 architecture and concepts, and proceeds with an initial DirectX example application, 2D graphics, text rendering, input device processing, 3D concepts and rendering, shaders and effects, cameras and models, audio, importing and exporting 3D models, the final project, DirectX 9 and 10, other tools, using Visual Studio 2012 and later, and a final summary. Source code is included
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1. Windows 10 All Edition.
2. Windows 8.1 All Edition.
3. Windows 8 All Edition.
4. Windows 7 All Edition.
5. Windows Vista All Edition.
6. Windows XP
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